| FEATURES |
 |
| >24 |
| New
Resolutions |
| Advanced
graphics techniques.
Keith Bowden discusses
the benefits of digital
differential analysis,
a memory-efficient
method of saving graphics
screens to tape or
disk, and more. |
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|
| >34 |
| Machine
Code Tutor (part 1) |
| The
first instalment of
Y64's attempt to turn
all you Basicites
into fully-fledged
machine-code programmers!
Andrew Bennett points
the way. |
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|
| >49 |
| Comms
Link |
| Enter
the world of computer
communications! From
baud rates to viewdata,
Y64 eases you through
the jargon. |
 |
|
| >52 |
| Sprit
Logo, Icon-Style |
| Marlene
Kliman of the artificial
intelligence department
of Edinburgh University
is mixing icons with
joysticks and Commodore's
Sprite Logo. She explains
the extent of the
project so far. |
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|
| UNDER
REVIEW |
 |
| >30 |
| Controlling
Interest |
| Put
your 64 in charge!
The VIC-REL cartridge
will enable it to
control anything from
burglar alarms to
train sets. Clive
Embery makes the connection. |
 |
|
| >44 |
| Zork
Talk |
| The
infamous Zork adventures
have made the transition
from mainframe to
64. Andy Holderness
boldly goes where
many a DEC-10 user
has gone before... |
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|
|
|
| CORE
MATERIAL |
 |
| >3 |
| Open
Access |
| Readers'
Top 20 games, a coding
challenge in Puzzlepoint,
forthcoming software
releases and all the
64 news. |
 |
|
| >17 |
| Missives |
| A
better reset, networking
64s, rescuing art
directors from attacking
piranhas... what else
but your letters? |
 |
|
| >21 |
| Scratchpad |
| Y64's
utility workshop.
This month's projects
include a program
to copy sprites, a
simple typewriter
program and a PRINT
AT simulation. |
 |
|
| >39 |
| Action
Replay |
| Herculean
labours, Cuthbert
strikes again, rockin'
'n' rollin' your way
to stardom - Ken Clark
gives you the super-lowdown
on the games that
make it, and those
that don't! |
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|
| >51 |
| Competition |
| Win
both a Commodore and
VTX modem, subscriptions
to Micronet 800 and
Compunet plus a year's
supply of Y64s. |
 |
|
| >61 |
| Keyboard
Kapers |
| A
tank battle amid the
hills; defend the
end of a time tunnel
from the invading
aliens. |
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|
| >72 |
| Talkin'
64 |
| Which
way Valhalla? Phil
Z Manchester journeys
to Purley for a date
with Legend's John
and Jan Peel. |
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